overbringer: (Default)
Eric ([personal profile] overbringer) wrote in [community profile] overbox2015-05-26 10:31 am

THE OC EXCHANGE

It was mentioned once that it would be weirdly fascinating to watch someone else play one of your OCs. I agree with this sentiment, so I propose that we all make journals for each other's OCs (or if it's someone you trust, you can just actually lend them the journal or something.)

Respond to this post with your Original Character's journal, describe them, and link to a few threads they've done that really showcase what this character is all about. Then look at other people's entries and pick one you like! We'll do some kind of musebox THING with them and it will be weirdly fascinating!
insecretary: (Default)

Cheryl Bugg

[personal profile] insecretary 2015-06-05 06:08 pm (UTC)(link)
Cheryl originally was a joke character for a Hellboy-based BPRD-set game I co-modded, in which she was Manning's secretary.

A refugee from an underground giant ant colony (Because of COURSE there are underground giant any colonies in that world), she was found washed ashore on an underground lake in Carlsbad Caverns. She was brought to the BPRD soon afterwards, and she's since learned to understand humanspeak and fit in as well as a monsterous ant-girl can. Her inborn sense of efficiency made her an able administrative assistant. She was installed in human resources, and then as Manning's assistant soon afterwards.

She's about four feet tall including the antennae, can fly for very short distances and crawl on walls, and can lift several times her own body weight (Although she doesn't generally do that unless she's REALLY angry.)

She also cannot speak any human language, but instead communicates in her own particular series of sounds (Eventually called "beepispeak" by the players and mods.) I would supply a quoted sample of beepispieak and then the translation in narrative soon afterwards, implying that the reader can understand her anyway: like R2D2, only with wings. Here is an ancient sample thread, to give you an idea of how it worked.